Brittany Richards (n9576428)

This time around, Studio 19 brain stormed a few potential first person game ideas using recent news articles as stimuli. We narrowed these ideas down to two favorites, Uber’s driver-less cars and Video game banning. The studio decided that we would peruse the video game banning idea as our main focus for our first person game.


We were able to identify three possible PX goals for this first person game. We decided that our game will focus on analysing information given and using social perspectives to make choices that a player believes is suitable.  The game will give the players a sense of power.


This PX goal features the following aspects:

  • Cognitive experience through analyisng information.
  • Social experience by using Social Perspectives to make choices.
  • Creative experience through Questioning choices.