Reflection Post (Brittany Richards, N9576428) — April 30, 2017

Reflection Post (Brittany Richards, N9576428)

IGB100 Reflection


  1. What did you learn about professional development by going through the design process?

This cycled I learned that it is difficult to get a project rolling when there is not enough communication between studio members. I also learned that choosing a topic and being thorough with an idea in early development is crucial.

  1. What did you learn about the other majors in the degree by working in mixed teams?

I discovered that the game design part of the degree is more enjoyable than what I thought. Having a mixed team has prepared me for future subjects.

  1. What did you implement in your own individual work that you found the most satisfying?

I was most satisfied with the ability to create a different form of environment that wasn’t the same as everybody else’s

  1. Do you think that there are any ethical issues attached to designing a First Person Experience inspired by recent events?

Yes as our game was inspired by the recent news of the Australian Classification Board banning/ un-banning certain games.


Unfortunately the end prototype has not included all discussed game mechanics. This is due to lack of communication due to illness. The final prototype was tweaked to created a shooter game.

Contributions post (Brittany Richards, n9576428) —